Adding a way to ignore bits in the state.
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		| @@ -104,6 +104,12 @@ static Shortcut shortcuts[] = { | ||||
|  */ | ||||
| static KeySym mappedkeys[] = { -1 }; | ||||
|  | ||||
| /* | ||||
|  * Which bits of the state should be ignored. By default the state bit for the | ||||
|  * keyboard layout (XK_SWITCH_MOD) is ignored. | ||||
|  */ | ||||
| uint ignoremod = XK_SWITCH_MOD; | ||||
|  | ||||
| /* key, mask, output, keypad, cursor, crlf */ | ||||
| static Key key[] = { | ||||
| 	/* keysym             mask         string         keypad cursor crlf */ | ||||
|   | ||||
							
								
								
									
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							| @@ -61,6 +61,7 @@ | ||||
| #define DRAW_BUF_SIZ  20*1024 | ||||
| #define XK_ANY_MOD    UINT_MAX | ||||
| #define XK_NO_MOD     0 | ||||
| #define XK_SWITCH_MOD (1<<13) | ||||
|  | ||||
| #define REDRAW_TIMEOUT (80*1000) /* 80 ms */ | ||||
|  | ||||
| @@ -3008,6 +3009,8 @@ focus(XEvent *ev) { | ||||
|  | ||||
| inline bool | ||||
| match(uint mask, uint state) { | ||||
| 	state &= ~(ignoremod); | ||||
|  | ||||
| 	if(mask == XK_NO_MOD && state) | ||||
| 		return false; | ||||
| 	if(mask != XK_ANY_MOD && mask != XK_NO_MOD && !state) | ||||
|   | ||||
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