Fix selection bug
After the commit named "Remove timeout in the main loop", selection is not working in the proper way. After selecting something, press mouse button in a line outside of selection causes an incorrect highlight. This patch fix the problem forcing a draw after the press event, but this is only a fast hack. Real solution means rewriting selection code. --- st.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-)
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							| @@ -561,8 +561,11 @@ bpress(XEvent *e) { | |||||||
| 	if(IS_SET(MODE_MOUSE)) | 	if(IS_SET(MODE_MOUSE)) | ||||||
| 		mousereport(e); | 		mousereport(e); | ||||||
| 	else if(e->xbutton.button == Button1) { | 	else if(e->xbutton.button == Button1) { | ||||||
| 		if(sel.bx != -1) | 		if(sel.bx != -1) { | ||||||
|  | 			sel.bx = -1; | ||||||
| 			tsetdirt(sel.b.y, sel.e.y); | 			tsetdirt(sel.b.y, sel.e.y); | ||||||
|  | 			draw(); | ||||||
|  | 		} | ||||||
| 		sel.mode = 1; | 		sel.mode = 1; | ||||||
| 		sel.ex = sel.bx = X2COL(e->xbutton.x); | 		sel.ex = sel.bx = X2COL(e->xbutton.x); | ||||||
| 		sel.ey = sel.by = Y2ROW(e->xbutton.y); | 		sel.ey = sel.by = Y2ROW(e->xbutton.y); | ||||||
|   | |||||||
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