removed monocle for now
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		@@ -27,7 +27,6 @@ Layout layouts[] = {
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	/* symbol     arrange  geom */
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						/* symbol     arrange  geom */
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	{ "[]=",      tile,    tilegeom }, /* first entry is default */
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						{ "[]=",      tile,    tilegeom }, /* first entry is default */
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	{ "><>",      NULL,             }, /* no layout function means floating behavior */
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						{ "><>",      NULL,             }, /* no layout function means floating behavior */
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	{ "<M>",      monocle, NULL     }, /* TODO: remove this */
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};
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					};
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/* key definitions */
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					/* key definitions */
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								dwm.1
									
									
									
									
									
								
							
							
						
						
									
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								dwm.1
									
									
									
									
									
								
							@@ -84,9 +84,6 @@ Toggle focused window between tiled and floating state.
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.B Mod1\-Tab
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					.B Mod1\-Tab
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Toggles to the previously selected tags.
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					Toggles to the previously selected tags.
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.TP
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					.TP
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.B Mod1\-r
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Re-applies tagging rules to all windows.
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.TP
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.B Mod1\-Shift\-[1..n]
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					.B Mod1\-Shift\-[1..n]
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Apply
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					Apply
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.RB nth
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					.RB nth
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										10
									
								
								dwm.c
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								dwm.c
									
									
									
									
									
								
							@@ -151,7 +151,6 @@ void killclient(const char *arg);
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void manage(Window w, XWindowAttributes *wa);
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					void manage(Window w, XWindowAttributes *wa);
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void mappingnotify(XEvent *e);
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					void mappingnotify(XEvent *e);
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void maprequest(XEvent *e);
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					void maprequest(XEvent *e);
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void monocle(void);
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void movemouse(Client *c);
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					void movemouse(Client *c);
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Client *nextunfloating(Client *c);
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					Client *nextunfloating(Client *c);
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void propertynotify(XEvent *e);
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					void propertynotify(XEvent *e);
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@@ -1012,15 +1011,6 @@ maprequest(XEvent *e) {
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		manage(ev->window, &wa);
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							manage(ev->window, &wa);
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}
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					}
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void
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monocle(void) {
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	Client *c;
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	for(c = clients; c; c = c->next)
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		if(!c->isfloating && isvisible(c))
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			resize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw, RESIZEHINTS);
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}
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void
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					void
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movemouse(Client *c) {
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					movemouse(Client *c) {
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	int x1, y1, ocx, ocy, di, nx, ny;
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						int x1, y1, ocx, ocy, di, nx, ny;
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